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Title:MGSV Phantom Pain - Infinite Resource Farm Tips | Guide | Fuel, Metal, Bio, Precious Metal
Duration:07:56
Viewed:90,818
Published:14-09-2015
Source:Youtube

MGSV Phantom Pain - Infinite Resource Farm Tips | Guide | Fuel | Common Metal | Minor Metal |Precious Metal and Bio. This is the Infinite Resource Farming Method I use. You can net over 250,000 Resources in an hour. Even more if you have the Wormhole Fulton so you can get Precious Metals. This farm spot has Every Resource. PLUS You can grab a Jeep worth $20k GMP and a Walker for $50k GMP in just a few seconds more! ENJOY!

In one run which takes a little over 6 minutes you get:
9000 Fuel
15750 Bio
2250 Common Metal
1200 Minor Metal
1500 Precious Metal (must have Wormhole Fulton)

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Also please visit my new Royalty-Free Music Channel, Music Mixers - https://www.youtube.com/channel/UCNO_...


In The Phantom Pain, players take the role of Punished/Venom Snake (also known by his alias Big Boss) in a massive collection of open-world environments. The gameplay elements were largely unchanged from Ground Zeroes, meaning that players will have to sneak from several points in the game world, avoiding enemy guards, and remaining undetected. Included in Snake's repertoire are binoculars, maps, pistols, assault rifles and explosives. Following one of the series traditions, The Phantom Pain encourages players to progress through the game without killing, using non-lethal weapons such as tranquilizer darts to subdue enemies. Players may traverse the game world with vehicles such as cars and tanks, in addition to traveling on foot or on horseback, and as certain locations are mountainous, players can opt to scale a rock face as a short cut. They may also call for friendly helicopter support against enemy soldiers in a combat alert or send commandos to scout a target area. Snake can also call on AI companions—including Quiet, a silent female sniper with supernatural abilities; D-Horse, a horse with a customizable saddle for carrying more equipment in the field; D-Walker, a manned, highly agile mobile weapons platform that can provide heavy weapons support; and DD, a trained wolf acquired on the battlefield of war-torn Africa as a pup and trained on the new Mother Base to assist him in the field. The companions' abilities and their effectiveness will depend on the player's relationship with them

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