Title | : | Code-It-Yourself! 3D Graphics Engine Part #1 - Triangles & Projection |
Duration | : | 38:45 |
Viewed | : | 759,240 |
Published | : | 14-07-2018 |
Source | : | Youtube |
This video is part #1 of a new series where I construct a 3D graphics engine from scratch. I start at the beginning, setting up the project, then discuss vertices and triangles. Next a description of how 3D coordinates are converted into on-screen 2D coordinates using a projection matrix. This results in seeing a cube being rotated in 2-axis and translated.
Source:
https://github.com/OneLoneCoder/video...https://patreon.com/javidx9https://discord.gg/WhwHUMVBlog:
http://www.onelonecoder.comTwitter: @javidx9
Twitch: javidx9
SHARE TO YOUR FRIENDS
Scan me